This is just talking about software. I could always use a new bike. Or two. And some wheels. Maybe new kit. Upgraded drivetrain. Etc.
I’ve never broken my HR strap but I am constantly annoyed that it loosens itself and I have to re-tighten.
I was a long time Garmin holdout bc it’s a more attractive product (beauty is everything) and there were well publicized features I’d lose. However, after my 3rd Garmin device started freezing, I gave up and I was amazed how many unknown features my Wahoo headunit has that mean way more to me than that FTP and VO2 estimates. Couldn’t be happier with it - so far, no reliability problems.
I’ve got a Kickr Bike which I love.
Is RGT the one with magic roads? That sounds great but I doubt I’ll ever switch. I have tried Wahoo’s app twice and their workouts aren’t my cuppa. I prefer TR on top of Zwift. One of my favorite distractions is “competing” with people while staying in ERG mode. It’s like a movie bc it’s out of my control. I’m doing a workout and my power is locked in so just have to wait and see.
No such thing as cheap and good code.
If you do not pay it will be a mess to fix and improve.
Sometimes even when you pay dearly.
I would like to see an integration with Fortnite. My kid could be the shooter while his energy, his ability to run and jump, depended on the work I put in on the trainer.
How many carbs does chug jug hold?
I think people are over estimating how good either RGT or Zwift graphics can get.
You have people in this thread saying they won’t invest in decent h/w for just zwift/rgt training, and will only use a platform that will run on their phone/ATV. So devs are coding for things to run smoothly on those devices. They won’t put time and money into high end graphics if a majority of users are happy to use the minimum spec devices. You can build a solid Zwifting PC for a couple of hundred quid. I wonder would launching on xbox S be a possible way to get graphics up, with not too big an investment for the end user?
I used ATV for years and recently upgraded to a PC. PC wasn’t too costly and given how much time I spend looking at pixels when working out I figured it was worth it. less than half the cost of a trainer.
There is limited public races listed in the RGT app but if you go to the RGT events group on FB there are a lot more community races ran that you just need to enter the code for.
Have you played recently? There’s a new sprint feature where you can run faster for a few seconds and then you have to wait to let your energy level top back up.
I haven’t in a while but Northernlion is streaming it again. I might give it another try since they changed the whole building mechanic (thank god)
I had no idea there were races not advertised on their main app.
I use RGT on an iPad mounted in a holder on the bars. Works a treat. Trainer controlled over Bluetooth.
Linked to technical debt, aka robbing Peter to pay Paul with the debt biting you in the bum with interest at an unspecified future date.
And AFAIK, Apple TV is about as cheap an option you will find for Zwift or RGT. It beats out most tablets and surely any PC that can run them with any level of decent performance.
I just got an ATV for Z to use on my wife’s station, and it works great. I plan to test with RGT soon, and my just get one to replace my aging gaming PC. The quality to price ratio seems unbeatable to me, as long as you can live with the 2 BLE connection limit (which Z handles via Companion app bridging when needed). Not sure if RGT offers a similar option via their remote for ATV?
I guess that is what is happening at Zwift. They are fighting a beast of a code base to keep all the platforms running, catch up to updates and hardware. Perhaps during the start up phase their boss developers happen to be OpenGL people and wanted to brush up their resumes by building something up. Growth was fast and there was never time or resources to restructure. And now even adding a delete from garage button is a problem.
Could be the reality.
Agree. The Sufferfest videos are great for higher intensity work on the trainer indoors, while someone making RPE go down and the time pass quickly. Along with the Yoga modules, those workouts are the number one reason I keep up with my SYSTM subscription.
I’m no expert but it doesn’t seem to me that you need a ton of different variations of threshold and vo2 and sweet spot and tempo workouts. Its nice the TR has so many but I don’t not for training if you need THAT many.
The big benefit with TR is the plans and now AT and TrainNow.
I would have loved for TR and RGT to merge.
Yes the ones that show up are promoted as in have a certain amount of people. The site for the races, etc
Either way, I personally don’t think the war will be won based on the best graphics. The most important thing is going to be who can release the best features in the quickest timeframe. If Wahoo invest in enough new game devs and are able to do a good job of improving the social side of RGT and the scenery in magic roads etc. pretty soon, then I think you could start seeing quite a few jumping ship from Zwift in the near future.
The other question related to the game engine - if improved magic roads proves really popular and starts pulling subscribers from Zwift, are Zwift able to create something similar in response, or are they limited by their game engine?
In the UK a second hand phone is probably the cheapest option, suitable phone £100. Just looked up Apple TV (hope I dont get plagued with adverts or spam now) that is probably the next cheapest option.
I totally agree, the only reason I brought up graphics is one of the recurring posts is “how much better the RGT graphics are than Zwift”, as a developer interested in graphics programming, I found RGT to be an assault on my senses , but totally agree, the use case for these products isn’t they they have real world emulation, for me, it’s about distraction and entertainment, and the winner is going to be the one that achieves this
Yeah totally, the game engine unity, would just be dealing with rendering of the images, shadows, reflection, maths, vector manipulations e.t.c, what is asked to be displayed is down to the programs engine, and in both cases in will be proprietary, magic roads is not part of unity, rgt programmed it, to work with unity, Zwift could pretty much do the same if they wanted to, and probably as quickly if they started today, they have a game engine, and it handles all the above, it probably used OpenGL which isn’t considered to be a game engine, but does a lot of the work, it’s just it’s more like adding 23.123 and 6784.1343 by hand rather than using a calculator