my dear… some really behave like little toddlers crying for milk… and toddlers have every reason: they wont survive w/o milk… i guess we all survive some more weaks w/o AT… a little patience would be appropriate.
so lets be happy TR is moving into such direction, is working hard to polish an already fine product… and lets be happy that we are part of it, and soon enough also of AT.
I’m in the beta, and my understanding is that I’m not obligated to provide any feedback - at least this hasn’t been communicated to me. I’m assuming some beta users may have been instructed to provide feedback, bugs, etc, but they must need others like myself just to monitor its use and to see if anything crashes.
I have provided some feedback more from a user experience, and am completely willing to do more if asked.
The other part this misses is that you could be more successful with a higher “FTP”, but lower progression levels. That is: which of the following would be more beneficial (very simplistic example):
250 Watt FTP, and Progression Level 10 for SweetSpot
270 Watt FTP, and Progression Level 7 for SweetSpot
Further, there is probably a trade-off between increasing the Progression Level for one Difficulty type (e.g., endurance, tempo, sweet spot, etc.) and increasing the Progression Levels for multiple Difficulty types.
This is really where I see the ultimate being an integration of AT with something like Best Bike Splits: the ability to map the necessary abilities to do well at an event (ride long stretches solo, punch over climbs to stay with people, etc.), with the amount of time you have until the event, and then run scenarios to come up with the “optimal” training plan. If you only have 12 weeks to your event, is it better to push up your Sweet Spot progression level, push up your VO2 max progression, push both a bit, focus on eeking out a little bit higher FTP, etc.
Totally this. When a user picks a plan, they are also picking the energy systems they want to focus on, particularly in regards to the end of build and the specialty phases. The crit plan for example will focus on anaerobic and VO2 work while the Century plan will focus more on SS and Tempo zone. So it will be critical that users choose the appropriate plan for their event or for the systems you most want to improve. I think TR has good guard rails there right now, but how effective they are will only really be seen once people get their hands on the final AT experience.
I for one would fall in the camp of wanting to bring up my power floor (option 2 of the above) for the time being because I don’t think I’ve reached a ceiling yet. The closer I get to the ceiling, the more I’ll want to extend those power targets and strive for option 1. A very interesting quandary indeed.
Agreed. I also think it is how far you are away from a goal event. The farther you are away from a goal event, the more your training should be focused on raising your floor (FTP) or ceiling (VO2 max) - my hypothesis, not support by studies / data so flame away And the closer you are to your event you would concentrate on pushing out the appropriate difficulty parameters (e.g., sweet spot, VO2, etc.) on the progression ladder.
One nice thing that they could do very easily when selecting a plan is to show the “goal” progression levels. I think just visualizing what the plan is intended to do for you will make it easier to select the right one. Frankly, while I get the ease of the use that comes from the plan names, I’ve always thought choosing a plan could be clearer. For example, Rolling road race might seem like the right choice if you have a rolling road race as an A event, but if it is really long, and you are just trying to complete the thing, the century plan is likely a better choice. These distinctions aren’t immediately obvious to a new user. However, showing what energy zones will be developed the most might. Of course, that requires someone understanding those as well, so who knows?
Even if you just knew that alongside your “climbing road race” plan you just want to have a small kick/sprint so that you could beat your friends in sprints to signs at the end of a group ride.
Would be cool to be able to slightly manage what it is you see as your goal attributes and have ML/AT work to that instead of what the coaches have decided a “climbing road race” specialist should have as their skillset.
I get what you are saying but the reading of logs thing is probably not accurate. If that was true they would give a seminar to each person in the beta as I doubt everyone has that background.
I think it is much like the TR beta ios app where you find something and post what happened. Probably more involved but similar.
Yup! I saw that in the AT beta version and posted it in the other thread that has a bajillion comments so it got buried. Here’s my post with some of the plans for those interested.
Hey TR crew, why oh why are you switching terminology for which things each plan builds from the defined difficulty levels? Please pick a set of terminology you want to use, and be consistent.
Also, what does “Sustained Power” even mean absent a power level qualifier? That is: you could talk about “Sustained Endurance Power” or “Sustained Threshold Power” etc.
Well I might be on my own on this but am happy that POL plans have been released and I will get onto that as soon as I can fit it in.
I am registered for the beta but only want to see it out of interest and not chomping at the bit like most people seem to be.
I am a Time Trialer. I have a very good idea what “Sustained power” means. it means I can sustain power consistently over race distances (depending on my race distance, from 10m, 25m, 50m, 100, to 12 hrs).
TR crew: Please do not change the name of this. It simply means what it says
“It’s for this very reason that the Sustained Power Build plans were developed – to more specifically build your ability to push high, steady watts without fading over lengthy durations during multi-hour events.”