Zwift changes coming late 2022 & 2023

If you have an older remote, the most recent remote version is a significant upgrade for Zwift. I found the old one unusable as anything that required moving to a different menu item was an exercise in complete frustration. While the Zwift/Apple TV interface still has some limits, with the upgraded remote, at least you can consistently get to the menu items without frustration . The new version is compatible with most older Apple Tvs. It is $55 but it completely changed my Zwift experience.

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Yup, I hit on that specifically on the Z survey they gave me recently.

I love the 1st person view (camera 3) and would prefer to see the handlebars along with a head unit mounted just like a typical Garmin/Wahoo centered on a mount in front of the bars. I want to ditch that overly big top left & center stack of data… and have a “computer” on the bars that has that info. Option to configure at least 2 screens for data, to include “Lap” button and other typical functions.

Along with that, I was hoping to see the riders hands so I can tell when I am tucked in the wind, or up and drafting. As of now, 1st person is “blind” to that info where all follow cams show it. VirtuPro cycling is the best example that I have seen of a proper “rider view”.

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LOL, one potential killer on auto braking is the rare few doing V-Everesting. Will be interesting to see if people can still walk away for a break on the descent and come back to a rider at the bottom.

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If you are talking about the pending new feature “Route-Based Workouts”, we don’t have any real details yet. If I had to guess, this is rather loose but essentially has text alerts about when to go hard vs easy. I would guess the Hard stuff is on flats and climbs, while the easy is on the downs.

If you are talking about the a real workout implemented with pure Simulation terrain feedback, that doesn’t exist. We were talking about it as a “wish list” type of thing.

Yeah, leaving both apps connected for control is a mess. I’ve never spent more than 5 mins in it as the constant yo-yo of them fighting is annoying. It’s not a way to run them IMO, and Z should be disconnected from the controlling box if you are driving a workout via TR.

For those people who subscribe to and use both apps, you could hack the workout suggestion we have above. Pair Z fully to the trainer so it is in Sim mode. Then pair TR to a power meter and run a workout on the same or separate device. Watch TR in the same way you would for a head unit while doing an outside workout.

I mention a power meter above, since I don’t think TR has a way to pair to a smart trainer but NOT control it. So, that hack above is not functional if all you have is a smart trainer for power data.

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Yup, I can confirm the latest remote is a big step forward. It’s not perfect, but it is manageable and the fact that my wife loves the ATV and Z combo is all I need to know that it is functional. She is a no-hassle person and wants simple & easy stuff. This fits the bill nicely.

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I have been asking for this since early beta. I am use seven hundred something, so my request has been buried on the back burner for practically a decade it seems.

Descents on a stationary bike is silly to me. Is there a way to turn them off in Zwift?

Flat or increase resistance (or simulate a hill if you have the right trainer/bike that will do it) but downhill? I see no point.

If you’re riding IN zwift it makes sense. But when having TR control the trainer the visuals/speed on zwift messes with my head when going downhill when TR has me doing a tough interval. it’s just easier when the effort im seeing on screen matches what my legs are feeling from TR.

The “point” is to offer an option that is a closer approximation to the ebbs and flows we typically get when riding outside. They are aiming for a certain level of “realism” over the pure “workout/effort” type of indoor riding that was in place for decades. I get that not everyone wants it, but plenty of people have come to Zwift because it is more like riding outside than the old-school approach.

Assuming you have a smart controlled trainer (like a Kickr, Neo, etc.) and you want to just roll around in Z, but limit the changes in resistance…

  • You can turn the “Trainer Difficulty” to 0% (fully to the left).

  • This has the effect of “turning off” the terrain simulation and making your smart trainer act like the old standard fluid/magnetic trainers. The resistance you feel will be in your direct control via shifting the bike gears. It will be the same no matter the amount of road pitch or angle (up/down).

Would guess it’s as simple as giving them headroom to raise it again in the not too distant future. 10 levels is achievable enough to be good motivation for those already on 50, but assuming the gaps between levels continue to increase every time it will take most normal riders a decent chunk of time to get there (there will always be a handful obsessed enough with being maxed out to try and achieve it in the shortest possible time of course). Once a good number of people have got to 60 and are starting to get frustrated again, they can then bump it up to 70 or 75. Assume that technically there’s nothing stopping them sticking out straight to 100 or even 1000. But then it’s so unattainable it no longer acts as any kind of goal or motivation for people.

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A random thought dump:

I’ve never found the levels motivating other than to unlock gear. I’d be far happier with a new challenge like the California, Italy, and Tron ones.

I love the route based workout idea and really hope they expand on that as discussed above.

I know this is super petty, but I hate the new font.

As for the remote, why not just use the one on your phone?

The new miles look beautiful (I’m one of the people who thinks Zwift looks amazing), but only 12 new miles is pretty disappointing.

Man, I REALLY wish the Zwift/TR partnership had materialized.

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  • This X 1000!
  • Ditto. It is nice to have more options, and this being more like what we might actually do outside makes perfect sense to include, IMO.
  • If this relates to the ATV & Z combo… the Z Companion app is helpful, but not all-powerful. You still have to navigate the Z menus to launch a ride, change bike/gear and do most other stuff before and after riding. The Companion is very useful once you get to the riding part though.
  • Yeah, looks great… too few miles. The comments on FB and Z reply are typical. Z rep is using the blanket “it is EPIC” to any and all comments lamenting the pitiful short nature of the new roads.
  • Me too, but also not… I have no idea what a blend would actually be, but the prospect excites and scares me simultaneously :stuck_out_tongue:
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Prior to upgrading the Apple TV remote I did try using the Apple TV remote app on my phone and didn’t really like it for that purpose. It seemed to have some of the same performance issues on Zwift as the old stand alone remote compounded by sweaty fingers and having to get to the app etc. It might be better now with the Zwift side upgrades but the new Apple TV remote was good enough that I’ve never felt compelled to go to an alternative.

FWIW, The new Apple TV remote had something under the hood that allowed Zwift to make some software changes on their end. That is what made the remote work better with Zwift. The old remote worked just fine with every other app.

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I keep hoping they add more HC climbs, especially if they’re based on real life ones, and that they give them the same UI treatment they give to the Alpe du Zwift (with the expanded map and gradient map, broken down into segments, etc.) Climbing the Alpe and Ventoux is probably my favorite thing to do, just wish they had more climbs like those.

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I was just wondering how workout mode is currently implemented in zwift while riding on a course.

To make a similar example say you’re in Zwift but also running TR which controls the trainer.

Do you fly by past other people on the descents as you’re perhaps still pushing hard while the others are coasting?

How is a similar workout mode implemented in Zwift if I load a workout in their app?

Say I reach the top of mount ventoux (or equivalent in game) but still have a tempo block. Does Zwift ignore the downhill and maintains resistance?

it doesn’t work for me, every couple of seconds there is a swap of control and it feels like something is slipping or jerking me around.

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Doesn’t sound good for you, if it did that for me then I wouldn’t have recommended it. Sometimes Zwift control has sneaked on and only after a while I’ve realised the power is changing with inclines.As I’ve said before sometimes I purposely turn it on for a harder workout and feel the terrain.

  • Yes, assuming the resistance and related power are driven by TR and the workout, you will sometimes be ripping power on descents, or rolling super easy in recovery on steep stuff. Depends entirely on the workout you are riding, the course you chose and where those two things line up in any given moment.
  • Pretty much the same. When using actual workout mode within Z, the terrain is essentially ignored from a resistance standpoint. Meaning, no matter how steep or flat you are riding, the resistance you feel in ERG (or should be applying if in Slope mode) is dictated by the workout.
  • Yup. Terrain does not drive the resistance level you feel from the trainer when you are using Z workout mode.
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Sorry. That new font is brutal

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