Suggestion for those who find progressions too intense

TR should probably add the info that Jonathan shared in the recent podcast related to these. He mentioned “Bailouts” as a signal that it is definitely All Out. I’ve had that in my version of the chart because it is a clear “line crossed” that helps me see a difference at least.


ETA: Maybe @ZackeryWeimer can bug @Jonathan for what he thinks is a good text edit since I remember that being his trigger point for bumping form a Very Hard to All Out rating? That is if my memory from the podcast is right. I am searching to find it, but perhaps that’s not needed if Jon likes the edit suggestion.